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 Many Moons, the public face of the vampire court
Briar
 Posted: Dec 3 2011, 8:09 PM
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Once an upscale hotel in the grand style of the 1930s, Many Moons now serves as the public face of Seattle's Court and Kiss. Only the first two levels are open to the general public, the floors above (and below) are held secure and supply leased office and living spaces to the city's monster community.

The decor of Many Moons pays homage to its Art Deco roots, but adds a retrofuturist touch reminiscent of the late-thirties fascination with dystopian futures. There are decorative elements which harken directly to the science fiction of prewar America, mixed in seamlessly with the beautifully authentic restored Deco fixtures of the building.

There are also several direct homages to Fritz Lang's Metropolis in the artwork and decor, from large posters hanging in hallways to a statue of the Machinemensch on display in the lobby. The place is full of odd anachronistic science fiction references, from Star Wars travel posters to a steam-powered Dalek that carries drinks around the lobby.




Public Areas

 The public areas of the club are open from 2 PM to 4 AM, though those hours are always flexible. The general public is allowed access only to the ground floor, unless they have business with the Court itself.

The lobby serves as an open meeting place, a good spot for a casual meeting between those who don't mind being seen together in public. The big marble desk where guests used to check in is now staffed by well-trained receptionists, and there's a small bar set up in a discreet corner of the lounge so that waitstaff can bring drinks or even meals to guests in the lobby. Sometimes they even run the radio-controlled Dalek around the lobby serving drinks, a little novelty that stays amusing mostly because it's not repeated too often.

There is absolutely no feeding, no shifting, and no getting caught pulling mind tricks allowed in the lobby, on pain of dealing with Shiloh's irritation after she has to fix the PR damage.

The public dance club--technically it's only the club that's named 'Many Moons', the rest of the building has no designation, but so many people refer to the whole place as 'Moons' that it's become its name--is a prismatic future-Deco assault on the senses. Full of shifting, saturated light, shining chrome and etched glass, it continues the decorative theme of the rest of the building while remaining unmistakeably a modern dance club. It's deceptively large, like all good dance clubs, with a big clear floor but also multiple levels and rooms, some just offering seating, others leading to private lounges where personal bar service and more esoteric pleasures are made available.

The cover charge is high but people pay it willingly, and once you're inside the drinks are cheap and the action never slows down. Willings and blood dolls circulate through the crowd, and there are always handful of vampires around after dark, many of whom are only too happy to spend a few minutes giving a table of tourists a thrill.

There is live music at least four nights a week, the house band is a rising singer who does what the flyers and websites call 'anachronic rock', an eclectic mix of historical styles and sounds that fits well with the overall theme of the place. Other local groups play sometimes, and there have even been rumors of nationally-known bands coming in for a night or two someday. Many Moons is set up to appeal to a high-income, high-IQ crowd and groups like Weezer, the Flobots, and other darlings of nerd culture love to play places like this.

There are both a fine dining restaurant and a members-only club bar in the building, both open to the public and known as a good place to conduct a business meeting with one of the many monsters in town who are involved in perfectly letgitimate enterprises. For those discussions which need more privacy, there are a series of meeting rooms of various sizes and designs that are mostly used by the monster community but which are available to anyone who'll pay the price tag.




Court Areas

On the second floor and extending up to the third is the suite of rooms that serve as Shiloh's offices. One of the few areas of the Court that don't hold to the Deco-Futurist theme, the Master's rooms are eclectic and show a deeply personal taste.

Visitors enter through a reception area manned by an assistant and into a large suite full of comfortable seating, little private rooms, and an upstairs living area used by the Master and her immediate circle. Shiloh generally prefers to meet with visitors in the main sitting area rather than at a traditional office desk, it sets people more at their ease.

Security in and around the Master's offices is so unobtrusive as to be invisible. Everyone knows it must be there, but nobody seems to know where it is or how it works. The talk says everything from hidden cameras to telepathic scans to magic, but anybody who knows isn't telling and anybody who tells doesn't know. The only thing that's certain is that every once in a while somebody makes it as far as the rat-guarded private elevator that leads up to Shiloh's suite and then just...disappears.

Also on the second and third floors are the playrooms used by vampires of the Kiss and those they choose to feed from. Most of the playrooms aren't large, but they're decorated in an elegant minimalist style and include a bathroom for cleaning up afterward and a small armoire that contains spare clothes, just in case thing get...well. Enthusiastic.

There are a few larger playrooms, decorated in exotic or specific styles (yes, there's a dungeon but pretty much everybody makes fun of it), and one of the big meeting rooms is tacitly understood to be available for larger play parties as long as somebody reserves it on the schedule.

Because there's a constant rotation of housekeeping staff making sure that the rooms get cleared up and aired out between uses, the Willings and other Court folks who don't rate an office of their very own tend to use the play rooms for private discussions, a place to get a few minutes of peace to make a phone call, even a place to nap or recover from a difficult feeding. There's a desperately simple and very subtle code for letting other residents know the status of a given room; tiny LED lights embedded into the top right corner of the door frame, with a small lever on the inside doorknob to switch the colors. Red for occupied, yellow for unofficially occupied, green for empty and available.

Staff and residents also gather in the so-called 'Staff Lounge' on the second floor. Back when the building was a hotel it was a diner open to the public, when the Court took over it was intended to be mothballed but the staff and residents found the already-restored dining room and claimed it as their own. Either because she knows how to bow to the inevitable or because she thought it was funny, Shiloh went ahead and stocked and staffed the diner and it's become a gathering place for the humans and shifters who live or work at the Court. The food is mostly salty-fried bar food or protein-heavy American cuisine, the environment is casual and noisy and at any given time there's likely to be people in there dressed in fetishwear or mostly naked and it's considered rude to admit to noticing.

By custom, though there's certainly no rule about it, vampires stay out of the Staff Lounge, making it a place for the donors, guards, waitstaff, and everyone else who works at the Court to support the Kiss to blow off steam about their undead employers. What happens in the Staff Lounge, stays in the Staff Lounge, at least most of the time.

There's also a proper, old-fashioned library which is not, in fact, open to anyone and everyone but which requires permission from Shiloh or Owen to gain access.




Living Quarters

The fourth and fifth floors are set aside for the rooms and small suites allocated to employees of the Court. Residents are encouraged to redecorate to their own tastes, but the basic style is a simple, modern decor with touches that harken back to the Art Deco style of the building.

Floors five and six are the leased suites available to any local member of the monster community who can afford the price.. Some larger, some smaller, but all including at least a sitting room, washroom, and large bedroom decorated in luxurious minimalism. The windows on these levels have all been sheathed in heavy UV film with a mirrored outside, but there are also secure daytime resting locations in the sublevels of the building and Kiss members are encouraged to use them if they feel the least bit insecure about sleeping in their chambers.

Very few people who maintain leased offices or residences at Many Moons use them as a primary home. Rather they use them as a secure meeting spot, a bolthole, a spot for liasons and secrets, even occasionally as a place to house guests. Keeping rooms at Many Moons is a status symbol among the monster community, and those few non-monsters who are given the opportunity to maintain a suite there pay top dollar for the privilege.



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Briar
 Posted: Sep 21 2012, 11:52 PM
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Notable Residents

Shiloh Master of the City
Shiloh, played by Jodelle Ferland

Shiloh has been Master of Seattle for pretty much as long as there's been a Seattle. She is of the bloodline of the Master of Beasts, known among the local shifters for her ability to Call all common shifter species. Generally thought to be a little bit spooky but a fair Master, she demands tribute from the shifter groups but is known to treat her pets well.

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Eli Fisher Shiloh's Animal Servant
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Miri Hughes Shiloh's Human Servant
A faeblood with some sort of connection to the ocean around Seattle, Miri Hughes is noticeably too enthusiastic and too casual for the solemnity of a Court. Not that it stops her.

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Sarah "Rah" Hastings Shiloh's Personal Assistant

When Cynthia knew she would be leaving Shiloh and her home at Many Moon s she set to the task of ensuring the place can run without her. The role that was once handled by the fox alone is now handled by two personal assistants, however Rah is the stronger personality of the two. Cynthia also left guides for the running she managed during her time here.

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TBD Head of Security

A highly-trained security specialist who coordinates not only the general building security at Moons, but the contracts with the rats that fill out the bodyguards for Shiloh and her people.

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Jade Castillo Chatelaine / Aubry's Human Servant

Almost too Fae to function outside the Seelie Courts her mother was banished from, she clings to creating her own worlds within other organizations. For the past fifty years, Little Darlings Gentleman's Club has been her home. Now, having been Marked by Aubry after a lifetime of preparation, she's thriving in her new environment at the Moons..

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Martje Shiloh's Pomme de Sang
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Dustin Fleiss Shiloh's Head Bodyguard
Most people assume that Dustin Fleiss is nothing more than an oversexed Court pet, Shiloh's favorite boytoy. This is an impression that both the Master and her leopard guard actively foster. Dustin is fiercely and ferociously devoted to Shiloh and is rarely seen outside her immediate vicinity.

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Hao Zhiang Master's Personal Translator
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Philip Norhelm Master's Technology Consultant
CharacterName played by PBName Philip Norhelm is a Pack wolf, part of an agreement between Shiloh and Ashton to provide the Master with an inner-circle servitor with Pack ties. The eerily beautiful and intentionally androgynous young wolf is a hell of a hacker, but also takes care of things like keeping everybody's smart phones synced and making sure that Shiloh never drops behind the times in her own technological savvy

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Owen Glyn Court Chamberlain
Raleigh Braxton played by Jensen Ackles Owen Glyn was Shiloh's butler for twenty years before the previous chamberlain retired. The soft-spoken, friendly Welshman is ultimately in charge of all staff at Many Moons.

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Mary Glyn Many Moons Head of Housekeeping
Mary Glyn served in Shiloh's personal household with her husband Owen for many years, and now stands as head of housekeeping and kitchens for the Court. The Welshwoman has a personality as large as her hair and her heart, and mothers everyone who holds still long enough.

NPC



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