"It never stops being fucked up," Si said, sounding resigned and tired. "Someday someone's going to sit me down and explain why someone decided, whenever, that the swans had to be this way. The nature, I get, but this chattel thing was nurtured." He didn't get it.
"My theory is that it was the vampires." Not a thought he'd ever followed out to its full conclusion but it had been lurking in his brain for a long time. "They're too much the perfect food for vamps who don't like their food with fight in it. All those centuries in the closet, I think they set the swans up to be easy food, easy pets."
...to Seattle, with all its thousand contradictions. A city of silicon dreams and bloody nightmares. Ruled by a child queen with diamond-tipped fangs, occupied by artists and shapeshifters, computer programmers and ancient vampires, college students and creatures of myth. Living (and unliving) together and once the sun goes down it's...
Core game plot, graphics and skin are by Briar. All source material from the Anita Blake novels belongs to Laurell K. Hamilton, the Penguin Group, Jove Books and their respective lawyers. Please don't sue, we're already poor.
In-character content, help files, and original plots belong to the staff and members. If you see something cool you'd like to play with, ask. Given that we're using somebody else's mythos, it'd be pretty lame if we refused to share.